Wild-Ireland
Nowadays, it is difficult to teach students about wildlife by only using textbooks and presentations. This project attempts to create a game environment that uses procedural generation and AI to allow students to learn about Irish Wildlife and give them a new learning experience. This project uses realistic procedural environments, animal AI, and Quizzes to learn about Irish wildlife in a new and creative way. It focuses on wildlife behaviour and giving the user the right information to help them learn.
The game uses ADDIE design methodology, various coding techniques written in C# using the Unity games engine and Visual Studio Code. It uses other software such as Blender for 3D modelling.
Grade Received: First / 75%
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